![]() ![]() Related: God of War: Best Things To Do After Beating The Game However, the 2006 game developed by Clover Studios God Hand was an entirely different beast altogether. It had very little (if any) RPG elements and, much like its direct competitors, it too placed its camera further away from the main character so that players could keep track of all the action going on in the battleground. It was more brutally violent, and the power-fantasy element of it was more upfront. It should be noted that God of War was a very different series when it first came out in 2005 than what it is today. There were the Devil May Crycopy-cats and the God of War-alikes. When it came to action hack-and-slash games of the mid-2000s, games were divided under one of two columns. ![]() However, the niche PlayStation 2 title God Hand did something similar with its camera over a decade beforehand, making it somewhat of a predecessor to God of War. ![]() Few action games play exactly like the latest God of Wardue to it's close-up third person camera, a choice that lends itself to the game's cinematic qualities but heavily contrasts with the majority of action games.
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